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NPC Generator

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Advanced [show]


Tim Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red shirt with thin green vertical stripes and brown pants. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Carter profession.

History: Born in the south to a Masseuse, Tim learned a great deal about his mother's area of expertise. His divine abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Job, Family. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Tim Dryden, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 7000 cp. Amber (90 gp). Chalcedony (70 gp).


Social Check DCs


Gerald Fidget, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He inherited the family business which he has now maintained for 11 years.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Extrovert, Gifted. Bonds: Attractive, Religious, Job, Rich. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Gerald Fidget, Male Human Druid 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp.


Social Check DCs


Thomas Wesley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Shy, Impulsive. Bonds: Military, Family. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Thomas Wesley, Male Human Barbarian 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wymar Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple black robe with pastel stripes complete with hood. His white hair is thinning but still full. He has amber eyes and a black hat with a pastel feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Passionate, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Mason

Voice: French accent

Attributes [hide]

Wymar Hamilton, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Shane Kent, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. He has a long black beard with little hanging trinkets. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Shane hails from a village terrorized by brigands. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Shane Kent, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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