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Advanced [show]


Robert Mori, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Robert Mori, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 2 Smokesticks.


Social Check DCs


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear tan clothing when he does not wear armor. His hair is short and auburn. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Flaws: Shy, Addict. Bonds: Nature, Enemies. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Anselm Acton, Male Human Expert 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. Golden yellow topaz (500 gp).


Social Check DCs


Geoffrey York, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a red suit. He is an epitome of beauty. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Geoffrey York, Male Human Barbarian 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Black pearl (1500 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Anthony Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is lengthy. He has hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: To protect his home.

Ideals: Entrepeneur. Bonds: Guardian, Family, Religious. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Anthony Pinkerton, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Harlan, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. He is tall, broad shouldered and powerfully built. His white hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Charles Harlan, Male Human Aristocrat 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. Smoky quartz (20 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Obsidian (7 gp). Smoky quartz (20 gp).


Social Check DCs

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