Thomas Compton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. His hair, while still mostly black, has prominent grey streaks. This amber eyed easterner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Religious. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Odo Kent, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. He wears his silver hair up in a very large beehive style do. He has gleaming, smiling gray eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: When he was but 5 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and he has money and likes to spend it
Bonds: Rich, Attractive, Family, Immigrant. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 400 gp. Freshwater pearl (14 gp).
Roland Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His red hair is still thick. He wears a mask on his face.
Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Impeccable, Artistic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
Trey Prescott, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey tunic with white highlights, and long tan pants that bunch up around his shoes. He has no hair. He has several tiny opal earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he is greedy
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Religious. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Trey Tenley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and dresses like a well dressed Miller does. His broad hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.
History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trey's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points -4 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 5 (-3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. Jet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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