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NPC Generator

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Advanced [show]


Gomory Yorke, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. His red hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Disciplined, Professionalism, Entrepeneur, Fighting. Bonds: Rich. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Yorke, Male Human Bard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)17 (+3) 9 (-1)17 (+3)
Skills Religion +6
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Patrick Kent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his bastard sword, and his gloved hand is found clutching a bastard sword. He wears his white hair up. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Shipwright and found it very stressful. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business; and to be a laborer again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Patrick Kent, Male Human Sorcerer 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 9 (-1)6 (-2)
Skills Deception +1, History +5
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William Charlton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His auburn hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

William Charlton, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)8 (-1) 16 (+3)13 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Percival Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long chestnut hair kept up in a rat tail. He has a dull look in his green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He was granted psionic powers by his dying sister.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Athletic, Professionalism, Gifted. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Percival Davenport, Male Human Expert 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)4 (-3) 14 (+2)16 (+3)
Skills History +0, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of strength around his neck, and a mace on his belt. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up mace and armor he uses now. He became a Bounty Hunter soon after.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and expand his business

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Hugh Chatham, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp.


Social Check DCs

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