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NPC Generator

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Advanced [show]


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a golden handlebar mustache and slicked back golden hair. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Merchant mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to protect his home

Flaws: Addict, Disease, Insomniac. Bonds: Attractive, Guardian. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Trym Barlow, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp. Deep blue spinel (600 gp). Amber (40 gp).


Social Check DCs


Lance Soames, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is dressed in an above average manner. He has a very tight haircut. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small mountains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is unsatisfied with his job

Bonds: Attractive, Job, Adventurer, Nature, Military. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Lance Soames, Male Human Barbarian 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 56 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Randal Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, red, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Slave, Family, Nature. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Stanton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Washington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large auburn tufts of hair around his ears. His violet unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Miller father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Disease, Antagonistic. Bonds: Family. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Washington, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)14 (+2) 4 (-3)11 (+0)
Skills Nature +4, Perception -1
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Roger Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. He carries a battered ceremonial dagger and tarnished monstrous two handed axe as well. His black hair is long and unkept. His gray eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. Days after completing his studies, news broke out that his hometown was attacked by giants. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Badger, Male Human Expert 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Golden circlet with four aquamarines (1000 gp). Golden circlet with four aquamarines (1000 gp). Finely wrought small gold bracelet (30 gp).


Social Check DCs

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