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NPC Generator

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Advanced [show]


Hunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His moppish red hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Military, Enemies. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Hunter Hadleigh, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. Blue star sapphire (500 gp). Rose (70 gp). Fiery yellow corundum (500 gp). 1 Minor magic item.


Social Check DCs


Charles Winchester, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports white clothing, slightly heavier than average wear. His blonde hair is cut short. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Passionate, Athletic. Flaws: Hedonist, Disease. Bonds: Adventurer. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Charles Winchester, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Draconic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Henry Bentham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear red tank tops with green pants. His red hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy, Disease, Racist. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Henry Bentham, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Alby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His feathered hat is riddled with cuts and holes. He has amber eyes.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Shy. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Gilbert Alby, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Conway, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a black suit, pastel shirt, and blue tie. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Secretive. Bonds: Rich. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Odo Conway, Male Human Fighter 10
Medium (5'11") Human, Chaotic Good (CR 10)
Armor Class 8
Hit Points 29 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)10 (+0) 7 (-2)16 (+3)
Skills Performance +7, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0

Possessions: 20000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). A delicate silver chain set with a tourmaline (90 gp). Gold music box (3000 gp).


Social Check DCs

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