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Advanced [show]


William Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He keeps his black hair in a pixie cut. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: William was raised in a hard working conservative environment. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.

Motivation: He desires power and/or immortality; and marry his brother to traveling adventurers

Ideals: Joker. Bonds: Family, Job, Military, Adventurer. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

William Davenport, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs


Arnold Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his longbow. He wears a top hat to cover his moderate length white hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Arnold studied abroad. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Persistence, Gifted. Bonds: Adventurer, Slave. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Palomarez, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 80 pp. Amethyst (90 gp).


Social Check DCs


Rolf Adley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing colorful clothing, dressed as a Performer. He has a blonde handlebar mustache and slicked back blonde hair. He wears an eyepatch.

Personality: Eccentric and domineering, Rolf will drive conversation. He also has developed a complete distrust of the Roofer profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Performer.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a roofer again

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Rolf Adley, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting pastel shirt and pants. His auburn hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Artistic. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Patrick Gresham, Male Human Druid 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp.


Social Check DCs


Solomon Paxton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large white mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small island village. His mother was a soldier and died while he was still young. Solomon was left his mother's suit of armor and trained in its use and care. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Military. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Solomon Paxton, Male Human Sorcerer 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)7 (-2) 15 (+2)10 (+0)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp.


Social Check DCs

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