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NPC Generator

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Seed

Advanced [show]


Theodoric Addington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he is greedy

Ideals: Optimist, Gifted. Bonds: Adventurer, Military, Has a crush, Rich. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Theodoric Addington, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Richard Anderton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Richard Anderton, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Camden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white leather gloves, a white jacket, and tight pants. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Joker, Logical. Flaws: Insane. Bonds: Military. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Adelard Camden, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 12 (+1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man likes to wear ponchos typically of a light black in addition to tight pants. He has done his best to style his brown hair to look like a famous performer. He has several tiny ruby earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Spy. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Job, Guardian, Attractive. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Barton, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 41000 sp. Eye agate (16 gp). Malachite (16 gp). Moonstone (30 gp).


Social Check DCs


Henry Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His white hair is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Henry was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Addict, Greedy. Bonds: Job. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Henry Wheatley, Male Human Rogue 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 60000 cp. Eye agate (9 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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