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NPC Generator

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Advanced [show]


Guy Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a pastel and black robe with the hood down. He has wavy red hair. His fierce green eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Guy Winthrop, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)6 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a pastel scarf. His red hair is still thick. He has gleaming, smiling hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Bonds: Immigrant, Enemies. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Ainsley, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Arcana +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Tyndall, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 18 (+4)11 (+0)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Undercommon, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp. Jasper (50 gp).


Social Check DCs


Simon Shipley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered longsword and tarnished scimitar as well. He is bald on top and has large auburn tufts of hair around his ears. His ears are large.

Personality: Eccentric and domineering, Simon will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Extrovert, Opinionated. Flaws: Ugly. Bonds: Rich. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Simon Shipley, Male Human Adept 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Insight +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 400 gp.


Social Check DCs


Ernest Thornton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His hair is golden and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and human compassion

Flaws: Shy, Ugly, Racist. Bonds: Job, Family. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Ernest Thornton, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Citrine (30 gp). Carnelian (30 gp).


Social Check DCs

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