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Advanced [show]


Trey Richie, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with brown pants, and he perpetually has his shield ready. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.

History: Trey hails from a village terrorized by brigands. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Impeccable. Bonds: Adventurer, Enemies. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Trey Richie, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)10 (+0) 18 (+4)6 (-2)
Skills History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp.


Social Check DCs


Gilbert Wade, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing a perfectly clean shirt and pair of pants. His hair is long and golden with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His blue eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Bellfounder, but he got bored and became a Crown-heir. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and further expansion of business

Flaws: Hedonist, Fearful, Mundane. Bonds: Attractive, Family, Job. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Gilbert Wade, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 3 years old his parents immigrated from the west. Anselm was born on a far western mountains where he grew up under the tutelage of his mother, an expert Herbalist. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he would like to get married and retire

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Attractive, Immigrant. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Anselm Browning, Male Human Ranger 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100000 cp. Rose (20 gp). Deep blue spinel (1000 gp). Bloodstone (20 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: Kody was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business.

Ideals: Logical. Bonds: Job, Religious, Has a crush. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Kody Windsor, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 17 (+3)6 (-2)
Skills Medicine +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 30 pp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Randal Ashton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears tan cloth garments or leather armor. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Military, Adventurer. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Randal Ashton, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Fire opal pendant on a fine gold chain (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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