Gomory Shelly, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears just a tan suit, and is pretty ugly. His hair is black and very short. He has several tiny amethyst earrings on each ear.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He enjoys reading and quiet.
History: Sold as a small child to a necromancer, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud.
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. Red-brown spinel (160 gp). Obsidian (13 gp). Tiger eye turquoise (13 gp).
Reynard Upton, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He is portly but not overly obese. His golden hair is braided into rings. His eyes are brown and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the east, but his parents moved at a very young age to the north. A gifted student he started as a Shipwright, but he got bored and became a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gilbert Coombs, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist. Bonds: Attractive, Adventurer, Mentor. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. Silver-plated steel longsword with jet jewel in hilt (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Bullseye lantern. 1 Masterwork Artisan’s tools.
Cory Ainsley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His red hair is still thick. He has violet eyes and a brown hat with a pastel feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Cory's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 sp.
Wymar Remington, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Human compassion; and to reunite with his old friends
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Adventurer, Religious. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: Blue quartz (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!