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NPC Generator

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Advanced [show]


Don Norton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Shy, Racist. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Don Norton, Male Human Aristocrat 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +5

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (700 gp).


Social Check DCs


Dustin Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his morningstar ready. He has dyed his greying white hair a little too much giving a sharp white color. He has gleaming, smiling hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Dustin Hornsby, Male Human Rogue 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Chad Webley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Hedonist, Antagonistic. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Chad Webley, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)8 (-1) 9 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Golden yellow topaz (1200 gp). Sardonyx (80 gp).


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Tanner. He has styled his red hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: He got into the Tanner business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Roger Tinley, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Disguise kit. 1 Average lock.


Social Check DCs


Simon Wentworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a shortbow. His silver hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with poetry.

History: Born in the east to a Knight, Simon learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Poor, Job. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Simon Wentworth, Male Human Ranger 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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