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NPC Generator

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Advanced [show]


Robert Norton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky black painted plate armor. His chestnut hair is styled in orderly dreadlocks. His gray eyes peer out from beneath his small black hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his poetry dream.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Robert Norton, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Arcana +5, Performance +6
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Lance Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He sports a long auburn beard, and similarly colored long hair. His amber eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He is obsessed with his god.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Adventurer, Job. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Marlowe, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)18 (+4) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theodoric Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright golden hair and a scraggly beard. He has hazel eyes and a red hat with a green feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Theodoric Denholm, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Golden pearl (50 gp). Freshwater pearl (10 gp). Chrysoberyl (50 gp).


Social Check DCs


Bertram Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He keeps his golden hair in a pixie cut. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: Bertram was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Bertram Thorpe, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His auburn hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic, Pacifist. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Gomory Dumph, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp.


Social Check DCs

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