Anthony Sheldon, Male Human [Permalink]
Personal [hide]
Description: An older man who is renowned for his bright violet suits and hats, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Insane, Forgetful. Bonds: Family, Slave, Nature, Job. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Star rose quartz (70 gp). Sard (70 gp). Golden pearl (50 gp).
Diggory Remington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. He has no hair. His blue unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Miner for hire.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Deep blue spinel (500 gp). Star rose quartz (60 gp). Coral (90 gp). 1 Half-Plate. 1 Buckler. 1 Chain shirt.
Kyle Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His head has been shaved. His violet eyes peer out from beneath his deerstalker green hat.
Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Weld, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.
Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the west. Cursed with a spirit at a very young age, Ernest has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a crush on the local Map Maker; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Aldous Shelby, Male Human [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Aldous hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered singing. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Many goblins want him driven away.
Ideals: Joker, Fighting, Artistic. Bonds: Attractive, Enemies. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 21000 cp. Alexandrite (500 gp). Aquamarine (500 gp). 1 Masterwork Light wooden shield. 1 Darkwood Shield.
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