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Advanced [show]


Theobald Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. He carries with him a set of shortbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is greasy and uncared for. His brown eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Persistence. Flaws: Ugly, Selfish. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Theobald Fidget, Male Human Ranger 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)17 (+3) 13 (+1)18 (+4)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Black velvet mask with numerous citrines (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Attractive, Immigrant, Military, Religious. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Shane Barclay, Male Human Warrior 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting green shirt and pants. He wears his chestnut hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Chad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a sage and was forced into it by his family

Ideals: Gifted. Bonds: Military, Family, Slave. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Chad Brandon, Male Human Druid 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp.


Social Check DCs


Robert Bristol, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan armored body suit, with a simple brown line shooting up and back down. His chestnut hair is singed and shortened. His eyes are hazel and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Robert Bristol, Male Human Sorcerer 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 200 gp.


Social Check DCs


Patrick Reid, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy golden hair. His eyes are green and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Body Guard, but he got bored and became a Shipwright. He has set out to sabotage the competition.

Motivation: He wants revenge against orcs; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Military, Slave, Job, Enemies. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Patrick Reid, Male Human Cleric 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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