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NPC Generator

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Advanced [show]


Cory Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the east his family was never financially stable. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by brigands. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Poor, Attractive, Enemies. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Cory Kimberley, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerald Hadlee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He keeps his golden hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Marshal

Voice: French accent

Attributes [hide]

Gerald Hadlee, Male Human Ranger 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 8 (-1)9 (-1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Guy Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear green tank tops with brown pants. His skin is also unnaturally pale. With bright brown hair and a scraggly beard. His eyes are amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Guy was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Religious. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Guy Wordsworth, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 cp. Sardonyx (60 gp). Fiery yellow corundum (700 gp). 1 Minor magic item.


Social Check DCs


Solomon Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He sports white clothing, slightly heavier than average wear. He has a long blonde beard with little hanging trinkets. He has violet eyes.

Personality: He has always had a great fascination with Human culture. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he's looking for his big break

Flaws: Racist. Bonds: Rich, Immigrant, Adventurer. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Stanton, Male Human Warrior 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


William Tatum, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is brown, silky, and of moderate length. He has violet eyes.

Personality: Eccentric and domineering, William will drive conversation. He feeds upon the attention of others.

History: William lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.

Motivation: He is content; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Family, Debt. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

William Tatum, Male Human Cleric 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 600 gp.


Social Check DCs

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