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Kyle Camden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of quarterstaffs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Racist, Fearful. Bonds: Religious. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Kyle Camden, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Roger Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a simple black robe with white stripes complete with hood. His right hand appears badly burned and disfigured. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Roger Tindall, Male Human Ranger 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Roger Addington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large red jacket. His chestnut hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He takes great joy in being the best Gardener in town.

History: The child of a Mortician, who enjoyed hunting, Roger was taken on many hunting expeditions. He was taken from his home at a very young age. Recently the stress of being a Gardener has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Nature, Slave. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Roger Addington, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)9 (-1) 7 (-2)12 (+1)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Sardonyx (20 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Frederick Cooper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His blue eyes peer out from beneath his wide-brimmed black hat.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Artistic, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Cooper, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Blue star sapphire (600 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Ralf Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His brown hair is slicked back into a classic pompadour. He has gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Religious. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Ralf Eastaughffe, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs

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