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NPC Generator

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Advanced [show]


Justin Westcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His auburn hair is long and unkept. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Slave, Poor. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Justin Westcott, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Raymond Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He has passion for adventuring and risk; and he feels kind of lost in life

Flaws: Impulsive, Depressed. Bonds: Adventurer, Poor, Job. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Raymond Peyton, Male Human Warrior 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Garrick, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Carter does. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Carter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raymond was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Carter.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted, Persistence. Bonds: Job, Poor, Attractive. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Raymond Garrick, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hunter Rayden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear ponchos typically of a light black in addition to tight pants, marred by beers. His red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. A gifted student he started as a Healer, but he got bored and became a Merchant. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He has a crush on the local Healer; and balancing his hectic life and new merchant responsibilities is difficult

Flaws: Ugly, Depressed, Secretive. Bonds: Military, Job, Has a crush. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Rayden, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)7 (-2) 14 (+2)9 (-1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 3000 cp.


Social Check DCs


Richard Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and curly. He has a dull look in his hazel eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east, but his parents moved at a very young age to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To reunite with his absent mother; and revenge

Ideals: Entrepeneur. Bonds: Enemies, Immigrant, Religious, Family. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Richard Tatum, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs

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