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NPC Generator

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Advanced [show]


William Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his father. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

William Breeden, Male Human Barbarian 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 66 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 400 gp. Golden yellow topaz (800 gp). Aquamarine (800 gp).


Social Check DCs


Patrick Graeme, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. He has several tiny aquamarine earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Patrick Graeme, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 pp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Shane Ansley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is physically well-built. His blonde hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: Shane was born with his mother's beautiful face. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Bonds: Job, Attractive, Adventurer. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Shane Ansley, Male Human Warlock 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp.


Social Check DCs


Lewis Nibley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green trousers with red and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and further expansion of business

Flaws: Insomniac, Secretive, Mundane. Bonds: Rich, Job. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Lewis Nibley, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Blakely, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Glassblower business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Theodoric Blakely, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. Zircon (30 gp). Golden yellow topaz (1100 gp).


Social Check DCs

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