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Advanced [show]


Guy Enfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears his blonde hair down. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Shy. Bonds: Attractive, Immigrant, Poor, Job. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Guy Enfield, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His blonde hair is heavily combed to the left. His hazel eyes peer out from beneath his small grey hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Ainsworth, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 23000 sp. Red garnet (80 gp). Hematite (14 gp). Chrysoberyl (80 gp). Blue quartz (14 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Theobald Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear brown pants and tee shirts. His hair is chestnut and curly. His gray eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Theobald was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Depressed. Bonds: Military, Job, Nature. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Theobald Stanford, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Coral (130 gp). Sard (70 gp). Peridot (70 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Cynical, Racist. Bonds: Poor, Religious. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Yorke, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 17 (+3)9 (-1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Richard Law, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. He wears his blonde hair up. His violet eyes dart from person to person.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Insane, PTSD. Bonds: Rich, Attractive, Enemies, Mentor. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Richard Law, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 20 pp.


Social Check DCs

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