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NPC Generator

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Advanced [show]


Odo Fawcett, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely brown suit with green socks and a vest with buckled shoes. His chestnut hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.

History: Odo hails from a village terrorized by goblins. In his 13th year, his parents were killed by a goblins raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Odo Fawcett, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 7000 sp. Tourmaline (90 gp). Banded agate (14 gp). Eye agate (14 gp).


Social Check DCs


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and to be a painter again

Flaws: Shy, Racist. Bonds: Military, Adventurer, Job. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Stanford, Male Human Warlock 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 16 (+3)8 (-1)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp.


Social Check DCs


Heward Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His hair, while still mostly brown, has prominent grey streaks. His eyes are green and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Westcott, Male Human Druid 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Red-brown spinel (160 gp). Deep green spinel (160 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon England, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is red, silky, and of moderate length. His violet eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Simon will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Simon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Simon England, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Charles Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dark leathers with embroidery. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Religious, Nature. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Thorpe, Male Human Fighter 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 8 (-1)14 (+2)
Skills Deception +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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