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NPC Generator

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Advanced [show]


Jocelyn Wade, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His auburn hair is cut short. He has gleaming, smiling gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Philantrophist, Athletic, Entrepeneur. Bonds: Rich, Family. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Wade, Male Human Commoner 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)6 (-2) 17 (+3)6 (-2)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6

Possessions: 1200 gp.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His brown hair is lengthy. His blue eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Arnold Weld, Male Human Druid 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Reynard Watson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple white robe with tan stripes complete with hood, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. His eyes are amber and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: Reynard was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage

Flaws: Ugly, Cynical, Depressed. Bonds: Military, Family. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Reynard Watson, Male Human Sorcerer 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)9 (-1) 7 (-2)13 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Roger Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue tunic with grey highlights, and long tan pants that bunch up around his shoes. His blonde hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: Wants a kiss; and he has a crush on the local barkeep

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Has a crush. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Roger Yardley, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 20 pp. 1 Thunderstones. 3 Smokesticks. 4 Antitoxin.


Social Check DCs


Guy Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized opal on his right hand. He has a small bristly mustache and wavy white hair. His green eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Guy hails from a village terrorized by dire rats. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Persistence. Bonds: Rich, Enemies, Adventurer. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Guy Graeme, Male Human Ranger 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp. Sard (40 gp). Jade (60 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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