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NPC Generator

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Advanced [show]


Conrad Langston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in tan turtlenecks beneath a white coat with green slacks. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Carpenter and found it very stressful. He has worked as a Carpenter like his mother before him.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Terse. Bonds: Attractive, Religious, Rich, Job. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Conrad Langston, Male Human Commoner 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His hair is long and blonde with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His half smiles and green eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Logical. Bonds: Attractive, Poor. Occupation: Carter

Voice: Raspy

Attributes [hide]

Justin Hadleigh, Male Human Fighter 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 18 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)9 (-1) 14 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Southey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has a moderate pudge and is not very fit. He has styled his silver hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Armorer, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor; and to be a armorer again

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Percival Southey, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 6 (-2)17 (+3)
Skills Acrobatics +1, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 50 pp.


Social Check DCs


Henry Wentworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His silver hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gifted from a young age, Henry studied abroad. His arcane abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his daughter

Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Henry Wentworth, Male Human Druid 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 19 (+4)10 (+0)
Skills Arcana +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156433200000

Possessions: 1500 gp.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin black vertical stripes and grey pants. He has a slight overbite and is overall scrawny. His chestnut hair is knotted and matted. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Fearful, PTSD. Bonds: Nature. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Gentry, Male Human Expert 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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