Odo Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. His hair is chestnut and very short. His eyes are a pleasant hazel.
Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He's also a talented Spy, but doesn't like to broadcast it.
Motivation: To be a Spy again.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Druidic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +6
Possessions: 10000 cp. Rock crystal (30 gp). Brown-green garnet (70 gp). Aquamarine (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Diggory Budd, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears professional attire. He has moderate length red hair. He has gray eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.
History: The child of a Butcher, who enjoyed hunting, Diggory was taken on many hunting expeditions. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 300 gp. Peridot (50 gp). Azurite (15 gp). 1 Minor magic item.
Solomon Skelton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.
History: Solomon was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Ideals: Justice, Artistic. Flaws: Shy. Bonds: Family, Rich. Occupation: Bookbinder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: A life-sized copper and silver statuette of a cockatrice. (40 gp). Cloth of gold vestments (110 gp).
Trey Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a white costume with the symbols of strength on his torso. His white hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Passionate. Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 sp. Rose (30 gp). Moss agate (14 gp). Chrysoberyl (110 gp).
Norman Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has moderate length auburn hair. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern
Ideals: Justice. Bonds: Attractive, Nature, Job, Family. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 7000 sp. 1 Minor magic item.
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