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NPC Generator

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Advanced [show]


Clerebold Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Clerebold Beckwith, Male Human Expert 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 16 (+3)10 (+0)
Skills Persuasion +3, Survival +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp. Rhodochrosite (8 gp). Rhodochrosite (8 gp). Sardonyx (40 gp). Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His hair is auburn and curly. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Theodoric Willoughby, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Alexandrite (900 gp). Golden yellow topaz (900 gp). Jasper (30 gp).


Social Check DCs


Arnold Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely blue suit with green socks and a vest with buckled shoes. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Arnold studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: Wants a kiss.

Ideals: Gifted. Flaws: Greedy. Bonds: Has a crush, Adventurer. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Arnold Copeland, Male Human Cleric 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Jet (70 gp). Amethyst (70 gp). Onyx (60 gp). Lapis lazuli (13 gp). Black star sapphire (600 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Drogo Camden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up. His eyes are gray and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west to a Animal Trainer, Drogo learned a great deal about his mother's area of expertise. In his 10th year, his parents were killed by a brigands raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. In the meantime he has taken over work as a Animal Trainer and occasionally as a mercenary.

Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies, Family. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Camden, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Godfrey Ansley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is singed and shortened. His blue eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Immigrant, Debt. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Godfrey Ansley, Male Human Bard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Insight +6, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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