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Advanced [show]


Manfred Wharton, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a black coat with green slacks. He carries a battered greataxe and tarnished sai as well. His chestnut hair is long and unkept. He has a dull look in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Manfred Wharton, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 14 (+2)4 (-3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a small bristly mustache and wavy black hair. He has a dull look in his violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Expand his business; and he feels threatened by others

Ideals: Athletic. Flaws: Racist, Fearful, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Shane Dayton, Male Human Warrior 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 17 (+3)14 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp. Deep blue spinel (300 gp). Fiery yellow corundum (1000 gp). Onyx (60 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Lance Oakley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His moppish auburn hair is in a traditional bowl cut. His eyes are amber and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the south

Ideals: Fighting, Entrepeneur, Impeccable. Flaws: Sensitive. Bonds: Nature, Guardian. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Lance Oakley, Male Human Barbarian 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 71 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 30 pp. Smoky quartz (60 gp). Rich purple corundum (400 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Henry Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is still thick. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Henry Marlee, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 8 (-1)18 (+4)
Skills Intimidation +7, Nature +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp. Coral (70 gp). Alexandrite (1300 gp). Smoky quartz (30 gp). Amethyst (70 gp).


Social Check DCs


Drogo Huxley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His hair is white, silky, and of moderate length. He has a tattooed face.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the east, but his parents moved at a very young age to the west. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Drogo Huxley, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Aquamarine (1500 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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