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Advanced [show]


John Tickle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a black handlebar mustache and slicked back black hair. His eyes are likewise brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Adventurer, John learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Ideals: Optimist, Gifted, Philantrophist. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

John Tickle, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 3 Alchemist’s fire.


Social Check DCs


Balimaar Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, blue, dusty cloak. He is bald on top and has large chestnut tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Nature, Adventurer, Rich. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Hayley, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 70 pp. Golden pearl (80 gp). Red garnet (80 gp). Emerald (1200 gp). 2 Antitoxin. 2 Holy water. 2 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Adam Yeardley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy green suit. He wears his brown hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: Adam was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Beggar job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Persistence. Flaws: Mundane, Selfish. Bonds: Attractive, Job, Military. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Adam Yeardley, Male Human Sorcerer 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 200 gp. Silver pearl (140 gp). Rose (40 gp).


Social Check DCs


Theobald Hadlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Theobald was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Theobald Hadlee, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Hematite (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in white turtlenecks beneath a blue coat with grey slacks. His auburn hair is heavily combed to the left. This blue eyed westerner is not easily forgotten.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better trade route.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Flaws: Lazy, Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Godfrey Vance, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 25000 sp.


Social Check DCs

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