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NPC Generator

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Advanced [show]


Miles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy red beard and wild red hair. His gray eyes peer out from beneath his wide-brimmed red hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Bradshaw, Male Human Rogue 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Atherton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He wears his red hair down. His eyes, though not visible through his cowl, are gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

William Atherton, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frederick Ashton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears a feathered hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in the west, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Artistic, Entrepeneur. Bonds: Family, Immigrant, Rich. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Frederick Ashton, Male Human Fighter 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His eyes are a pleasant amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Mentor, Family. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Staurheim, Male Human Expert 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dean Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born into a rich family. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a architect and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Insane, Hedonist. Bonds: Family, Rich. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Dean Gracey, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)14 (+2) 18 (+4)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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