Bertram Chester, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. His red hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. Bertram was born on a far western desert where he grew up under the tutelage of his mother, an expert Server. He then took over the family business and is one of the better Server for hire.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Gifted, Optimist. Flaws: Insane, Mundane. Bonds: Job, Immigrant. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Tim Clifford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 8 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Artistic, Justice. Bonds: Attractive, Immigrant, Adventurer. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp.
Richard Kirby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to loving parents in a slum to the south. After coming to the age of reason, Richard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: To be a Fisher again.
Ideals: Philantrophist, Gifted. Bonds: Job, Poor. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: Just what you see.
Kody Home, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his ceremonial dagger. His long auburn hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Kody has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark
Ideals: Optimist, Persistence. Flaws: Disease. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 4 Alchemist’s fire. 2 Acid flasks.
Arnold Perry, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Painter, who enjoyed hunting, Arnold was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new server responsibilities is difficult
Ideals: Professionalism. Flaws: Mundane. Bonds: Nature, Job, Debt. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 6 (-2) | 4 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 400 gp. 1 Hourglass. 1 Backpack. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
