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Advanced [show]


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a white low-cut shirt, and a Stetson hat upon his head. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Ugly, Racist. Bonds: Military. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Solomon Ramsey, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Gomory Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. His golden hair is still thick. His blue eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. During his travels, Gomory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Disease. Bonds: Nature, Adventurer, Immigrant, Job. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Pinkerton, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright brown suits and hats. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.

Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered singing. Since then, he has sought to make the best of life.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Optimist. Bonds: Attractive, Immigrant, Family. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Adam Graeme, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)10 (+0) 15 (+2)6 (-2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Black pearl (600 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Blue quartz (7 gp). 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.


Social Check DCs


Hunter Oakley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise hazel.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Hunter Oakley, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Just what you see.


Social Check DCs


Jocelyn Preston, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs, and sports empty pouches on his belt. His golden hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.

Flaws: Addict, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Jocelyn Preston, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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