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Advanced [show]


Shane Huxley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a faded coat and loose pants complete with broad hat. He has a hunchback. His red hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shane took refuge in the old dungeon and found the beat up dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Religious, Nature. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Shane Huxley, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)18 (+4) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.


Social Check DCs


Bernard Cooper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears white trousers with black and brown striped suspenders. He wears various colorful collared shirts. He wears his auburn hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 6 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spy.

Motivation: To be a Doctor again.

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Bernard Cooper, Male Human Wizard 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 6 (-2)16 (+3)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 50 pp. Freshwater pearl (6 gp). Azurite (6 gp). Freshwater pearl (6 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Milton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries ceremonial daggers. He has wavy silver hair. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: John was raised in a hard working conservative environment. John was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Dilettante. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

John Milton, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roland Cotton, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his scimitar always slung over his shoulder. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His white hair is knotted and matted. His skin is flawless and his amber eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Roland Cotton, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)14 (+2) 17 (+3)9 (-1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp.


Social Check DCs


Ralf Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He likes to wear violet tank tops with white pants. He has a hunchback. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Performer in town.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and further expansion of business

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Ralf Gladstone, Male Human Rogue 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Rhodochrosite (6 gp). Carnelian (30 gp).


Social Check DCs

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