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Advanced [show]


Manfred Hartford, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a longbow on his belt. He is muscular with a powerful set of arms. He wears a colorful flower in his brown hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and regain custody of his son

Ideals: Fighting, Opinionated. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Manfred Hartford, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 5 (-3)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Geoffrey Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Hastings, Male Human Commoner 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 40000 cp. Alexandrite (1600 gp).


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His skin is fair and his fingers are delicate and long. He is bald on top and has large golden tufts of hair around his ears. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gomory was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Ugly, Addict, Insomniac. Bonds: Family. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Gomory Barclay, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Jocelyn Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Rich, Job, Adventurer. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Jocelyn Sutton, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)12 (+1) 7 (-2)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Trym Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his lance. His golden hair is lengthy and is close to two feet long. His green eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Trym studied abroad. He moved from fad to fad and when he turned 15 he discovered dancing. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels kind of lost in life; and he has a crush on the local bricklayer

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Has a crush. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Stanford, Male Human Monk 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)8 (-1) 14 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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