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NPC Generator

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Advanced [show]


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his blue robe and has his nunchaku always slung over his shoulder. His tied-back hair is silver. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Interpreter, but he was a colossal failure. He has drifted from career to career and currently works as a Farmer.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Theobald Quinton, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)8 (-1) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Jasper (40 gp).


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his scythe ready. His blonde hair is heavily combed to the right. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Mentor, Rich. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Everly, Male Human Barbarian 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky pastel painted plate armor, and sports empty pouches on his belt. His golden hair is cut short. His eyes are violet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Miner in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Job, Rich, Adventurer, In love. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Miles Mitchell, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Hornsby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, tan cloak. He has a very tight haircut. His violet eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Nature, Job. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Robert Hornsby, Male Human Cleric 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)9 (-1) 11 (+0)17 (+3)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 pp. Tiger eye turquoise (4 gp).


Social Check DCs


Jocelyn Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His blonde hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Ainsworth, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs

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