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NPC Generator

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Advanced [show]


Gerald Fawcett, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Gerald Fawcett, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Dean Beitz, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. His childhood dream was to be a Baker, but he was a colossal failure. He has achieved small success as a Sailor.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Justice. Flaws: Shy, Insomniac. Bonds: Rich, Job. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Dean Beitz, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a blue scarf. His moppish chestnut hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Hailey, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp.


Social Check DCs


Jocelyn Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His black hair is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: Jocelyn was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Racist, Insane, Insomniac. Bonds: Attractive, Adventurer. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Van Es, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Godfrey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Persistence. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Godfrey Wordsworth, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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