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NPC Generator

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Advanced [show]


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south to a Architect, Lance learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Lance Marlee, Male Human Warlock 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Henry Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Barrister and was forced into it by his family.

Ideals: Athletic, Optimist, Extrovert. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Henry Crawford, Male Human Adept 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp.


Social Check DCs


Frederick Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. A freak accident while working with his Blacksmith father left him crippled. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Frederick Spalding, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, red cloak. His hair is long and black with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Persistence. Flaws: Fearful, Disease. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Beitz, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 55 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Roland Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears a green tunic with brown highlights, and long green pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His golden hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Barkeep in town.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. He now mingles about in high society.

Motivation: He's repulsed by the PC; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Rich, Job, Family. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Roland Mori, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs

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