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NPC Generator

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Advanced [show]


Aldous Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports pastel clothing, slightly heavier than average wear. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes peer out from beneath his Stetson pastel hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Joker, Gifted, Fighting. Flaws: Ugly. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Aldous Gresham, Male Human Warrior 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


Percival Browning, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, he is not a threatening figure. His long black hair is drawn into a two foot long braid. His thin eyebrows rest above his beady brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to unite with his sister

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Percival Browning, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Richard Fidget, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His red hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: Richard lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Richard Fidget, Male Human Aristocrat 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Norman Marston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing tan shirts, loose pants, and blazers most of the time and is in decent physical shape. He wears a feathered hat to cover his moderate length white hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Assassin father left him crippled. He then took over the family business and is one of the better Cook for hire.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Norman Marston, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: Amber (40 gp). 1 Bullseye lantern.


Social Check DCs


Percival Charlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports violet clothing, slightly heavier than average wear. He is an epitome of beauty. He wears a feathered hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Fortune-teller like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Family. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Percival Charlton, Male Human Fighter 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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