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Shane Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long red beard, and similarly colored long hair. He has amber eyes.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Mayor, Shane learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Mayor like his mother before him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Shane Stanton, Male Human Warlock 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. Deep green spinel (70 gp). Black pearl (400 gp). Emerald (500 gp). Jasper (40 gp).


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is long and unkept. This amber eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was a Apothecary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Disease, PTSD, Insomniac. Bonds: Rich. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Theobald Colby, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Freshwater pearl (10 gp).


Social Check DCs


Ralf Wesley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and is pretty ugly. His white hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to settle down with his crush

Flaws: Ugly, Disease. Bonds: Has a crush, Rich, Adventurer. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Ralf Wesley, Male Human Sorcerer 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee -1 / 2d4-4, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 10000 cp. Zircon (20 gp). Moonstone (20 gp). Black pearl (1000 gp). Red garnet (120 gp).


Social Check DCs


Trym Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He keeps his long golden hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Mentor, Rich. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Trym Marlee, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 60 pp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light wooden shield.


Social Check DCs


Odo Weld, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 3 years.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Odo Weld, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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