Richard Weld, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is an epitome of beauty. He keeps his black hair in a pixie cut. His fierce brown eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Dyer. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised by priests from a young age. A gifted student he started as a Knight, but he got bored and became a Dyer. He has achieved small success as a Dyer.
Motivation: Wants to open a new tavern; and further expansion of business
Bonds: Attractive, Job, Family, Religious, Mentor. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 sp. Blue star sapphire (1100 gp). Jade (130 gp). Blue star sapphire (1100 gp). 1 Minor magic item.
Gerald Royston, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears bulky black painted plate armor, marred by teas. His long golden hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.
Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. Sapphire pendant on gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.
Rolf Winthrop, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his green eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Weaver business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He became a Weaver soon after.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Joker, Extrovert. Bonds: Attractive, Job. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Diggory Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of the sun god around his neck, and a crossbow on his belt. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are violet and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a mountains tribe. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Terse, Addict. Bonds: Immigrant, Nature. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 20000 cp.
Roger Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Sensitive, Selfish. Bonds: Immigrant, Job, Rich. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 4 (-3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
Possessions: 100 gp.
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