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NPC Generator

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Advanced [show]


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is cut jaggedly and amateurishly. His brown eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: Born in the east to a Farmer, Guy learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Bonds: Religious, Job, Family. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Guy Barclay, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his pastel robe and has his bastard sword always slung over his shoulder. His head has been shaved. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Religious, Family. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Hunter Bentley, Male Human Sorcerer 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Giant, Aquan, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: Just what you see.


Social Check DCs


Gerard Hamilton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: This man loves singing and to teach people singing more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Enemies, Immigrant, Slave. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Hamilton, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Rylan, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan coat over a violet low-cut shirt, and a top hat upon his head. He is muscular with a powerful set of arms. His blonde hair is greasy and uncared for. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane, Antagonistic. Bonds: Family, Military. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Rylan, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Cory Staurheim, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He has no hair. His amber eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Justice, Gifted, Athletic. Flaws: Ugly. Bonds: Adventurer. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Cory Staurheim, Male Human Paladin 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Jasper (80 gp). Black pearl (1100 gp).


Social Check DCs

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