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Advanced [show]


Everard Everly, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and yellow tie, and carries axes. He has wavy auburn hair. He has gleaming, smiling blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Dilettante, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Religious, Job. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Everard Everly, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Pink pearl (150 gp). Golden pearl (150 gp). Azurite (13 gp).


Social Check DCs


Roland Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his sickle ready. With bright golden hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Roland was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to be a scribe again

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Roland Walpole, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Solomon Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with painting.

History: When he was but 8 years old his parents immigrated from the west. Cursed with lycanthropy at a very young age, Solomon has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Passionate, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Solomon Anderton, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Pink pearl (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Reynard Barton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, red, dusty cloak. With a patchy black beard and wild black hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Joker, Persistence, Fighting. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Barton, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Heward Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heward was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Enemies, Job. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Sutherland, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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