Alex Middleton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Butcher uniform. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He became a Butcher soon after.
Motivation: He'd like to take his coworkers down a peg; and to be a map maker again
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 9 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Guy Crawford, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green cloak and cross-gartered blue stockings. He has a white handlebar mustache and slicked back white hair. He has a dull look in his gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: Guy hails from a village terrorized by goblins. A gifted student he started as a Crown-heir, but he got bored and became a Miller. He struck the Miller job and began his own company from there.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Joker. Flaws: Selfish. Bonds: Enemies, Job, Adventurer. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 6000 sp.
Dean Paxton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in yellow turtlenecks beneath a grey coat with green slacks. His hair is white, silky, and of moderate length. His violet eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Dean and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
John Elton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his right hand. His golden hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.
Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. Some 5 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and his religion dominates his actions
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: In love, Religious. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20 pp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).
Arnold Huxley, Male Human [Permalink]
Personal [hide]
Description: A 5'9" western man, he wears brown trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He wears his white hair down. This brown eyed westerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Mortician.
Motivation: To reunite with his old friends; and expand his business
Ideals: Opinionated. Flaws: Emotional. Bonds: Nature, Job, Adventurer. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Obsidian (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!