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NPC Generator

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Advanced [show]


Ernest Stanton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are green and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many dire rats want him driven away; and he'd like to take his coworkers down a peg

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Occupation: Painter

Voice: Stutters

Attributes [hide]

Ernest Stanton, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2100 sp.


Social Check DCs


Everard Westcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. He wears his brown hair down. His gray eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Everard will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Everard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Everard Westcott, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 400 gp. Sardonyx (50 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Manfred Holton, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He wears his black hair down. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Manfred Holton, Male Human Monk 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Star rose quartz (30 gp). Black pearl (600 gp). Citrine (30 gp). Deep blue spinel (600 gp).


Social Check DCs


Kody Bradley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He was born in the west. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Ugly, Addict. Bonds: Poor, Military, Immigrant. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Bradley, Male Human Cleric 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. Citrine (50 gp). Black pearl (1200 gp).


Social Check DCs


Theobald Fidget, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mercenary, and carries falchions. He has a long red beard with little hanging trinkets. His eyes are brown and catlike.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: To be a Butcher again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Theobald Fidget, Male Human Warrior 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)7 (-2) 13 (+1)9 (-1)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Lapis lazuli (5 gp). Chalcedony (30 gp). Rich purple corundum (700 gp). Alexandrite (300 gp).


Social Check DCs

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