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Theodoric Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. He has a red handlebar mustache and slicked back red hair. His blue eyes peer out from beneath his Stetson black hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Lazy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Theodoric Wedgwood, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp. Red-brown spinel (50 gp). Sard (80 gp).


Social Check DCs


Wymar Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He was granted psionic powers by his dying sister.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Nature. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Wymar Ramsey, Male Human Druid 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Moreno, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright brown suits and hats. His silver hair is braided into rings. His blue eyes are passionate and lively.

Personality: Chad wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: Born to a Performer, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Fighting. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Chad Moreno, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


William Copeland, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His golden hair is cut jaggedly and amateurishly. His amber unseeing eyes seem to look past you.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. His childhood dream was to be a Butcher, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Insomniac. Bonds: Enemies, Adventurer, Job. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

William Copeland, Male Human Wizard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 70000 cp. Star rose quartz (20 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Morley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is lengthy and is close to two feet long. He has several tiny amethyst earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Seamstress, Trym learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Shy, Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Morley, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs

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