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NPC Generator

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Advanced [show]


Lewis Burton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and to find somewhere to settle down

Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful, Mundane. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Lewis Burton, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Emsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Armorer. His auburn hair is knotted and matted. He has a dull look in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Tim Emsworth, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Raymond Ashley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He has wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Joker, Optimist. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Raymond Ashley, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 29000 cp.


Social Check DCs


Peter Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and brown. His gray eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Religious, Mentor. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Peter Stanford, Male Human Cleric 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Shane Anderton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to cover his moderate length golden hair. This violet eyed southerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Flaws: Selfish, Racist. Bonds: Guardian, Family. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Shane Anderton, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 12 (+1)10 (+0)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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