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NPC Generator

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Advanced [show]


Theobald Tindall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears violet leather gloves, a violet jacket, and tight pants. With bright blonde hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Philantrophist, Athletic. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Tindall, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Lindsay, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Bowyer, he is not a threatening figure. His red hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his mother. His childhood dream was to be a Weaver, but he was a colossal failure. He has worked as a Bowyer like his mother before him.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Job. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Lindsay, Male Human Sorcerer 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points -8 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)9 (-1) 15 (+2)6 (-2)
Skills Insight +5, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Sard (80 gp). Zircon (80 gp). Freshwater pearl (6 gp). Blue quartz (6 gp). Red spinel (40 gp). Black opal (1000 gp). Aquamarine (1600 gp). Zircon (80 gp).


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green coat over a red low-cut shirt, and a feathered hat upon his head. His head has been shaved. His amber eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he's in love

Flaws: Ugly, PTSD. Bonds: Has a crush, Religious, Nature. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Kyle Landon, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 9 (-1)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Holy water. 2 Alchemist’s fire.


Social Check DCs


Aldous Camden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair down. His eyes are green and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Aldous was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Fighting, Athletic, Joker. Bonds: Family, Religious. Occupation: Butcher

Voice: German accent

Attributes [hide]

Aldous Camden, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 cp.


Social Check DCs


Gerard Southey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears just a pastel suit. His moppish white hair is in a traditional bowl cut. His eyes are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. A freak accident while working with his Miner mother left him crippled. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants a kiss; and he wants to get laid

Flaws: Disease. Bonds: Job, Adventurer, Enemies, Has a crush. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Gerard Southey, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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