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Advanced [show]


Gomory Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His long golden hair reaches down to his waist. He is baby faced.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After months of barely getting by, Gomory managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Poor, Military, Mentor. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Gomory Blyth, Male Human Monk 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Richard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black armored body suit, with a simple white line shooting up and back down. His broad hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Richard Spaulding, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 400 gp.


Social Check DCs


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Alexandre will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: To be a Banker again; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Impeccable. Bonds: Attractive, Nature, Job, Enemies. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Alexandre Eastoft, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 7 (-2)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Draconic, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Thomas Beckwith, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear black pants and tee shirts. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Rich, Immigrant. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Thomas Beckwith, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 16000 cp.


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man likes to wear ponchos typically of a light black in addition to tight pants. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Addict, Shy, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Bradly, Male Human Ranger 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. Black pearl (200 gp). Brown-green garnet (160 gp). Fiery yellow corundum (400 gp). White pearl (160 gp).


Social Check DCs

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