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NPC Generator

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Advanced [show]


Kody Wallace, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His hazel unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north to a Weaver, Kody learned a great deal about his father's area of expertise. In his 14th year, his parents were killed by a orcs raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To be a Brewer again; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: In love, Job, Enemies. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Wallace, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Everard Allerton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bather. He has a moderate pudge and is not very fit. He wears a feathered hat to hide his balding. He has several tiny ruby earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Everard was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Joker. Flaws: Secretive. Bonds: Job, Rich, Family. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Everard Allerton, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is smooth and relatively long. His eyes, though not visible through his cowl, are blue.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south to a Mason, Thomas learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Mason for hire.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Impulsive, Hedonist. Bonds: Job, Family. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Thomas Stansfield, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Richard Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. With a patchy silver beard and wild silver hair. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Passionate. Flaws: Fearful, Disease. Bonds: Mentor, Job. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Remington, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Robert Rutland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a worn and beaten armor. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Robert Rutland, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Chrysoberyl (80 gp). Carnelian (80 gp). 1 Antitoxin. 1 Tanglefoot bags.


Social Check DCs

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