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NPC Generator

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Advanced [show]


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Fletcher soon after.

Motivation: He doesn't get along with people that don't share his tastes; and to end his boredom

Ideals: Impeccable, Logical, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Chad Brandon, Male Human Ranger 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Theobald Hailey, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a penchant for wearing a ring with an oversized opal on his left hand. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Bounty Hunter again.

Ideals: Fighting, Justice. Bonds: Rich, Immigrant, Job. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Hailey, Male Human Adept 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Tim hails from a village terrorized by illithids. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Ideals: Fighting, Entrepeneur. Bonds: Job, Enemies, Adventurer, Family. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Tim Bradley, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 8 (-1)9 (-1)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Lance Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. His skin is fair and his fingers are delicate and long. His hair is short and silver. His green eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Lance was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a dyer and was forced into it by his family

Ideals: Disciplined, Joker. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Lance Kelsey, Male Human Wizard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)16 (+3) 15 (+2)8 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: Just what you see.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His green eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Lance Altham, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 sp. Red spinel (90 gp).


Social Check DCs

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