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Advanced [show]


Theobald Barlow, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He prefers to wear brown clothing when he does not wear armor, and his gloved hand is found clutching a bow. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: Wants to raise his children well; and to pay off his debts

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Family, Debt. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Theobald Barlow, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 16 (+3)9 (-1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 35000 sp. Obsidian (5 gp). Smoky quartz (80 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Conrad Easton, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his quarterstaff. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His tied-back hair is golden. He has a dull look in his amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has drifted from career to career and currently works as a Bather.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Impulsive, Ugly. Bonds: Job. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Conrad Easton, Male Human Wizard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Chalcedony (60 gp). Lapis lazuli (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His feathered hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Graeme, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)7 (-2) 15 (+2)14 (+2)
Skills Athletics +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 30000 cp. Rhodochrosite (9 gp). Alexandrite (1400 gp).


Social Check DCs


Hubert Livingstone, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He has wavy white hair. His blue eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Religious, Adventurer. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Hubert Livingstone, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Staurheim, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean red cloak covering his clean studded leather. He has moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Trey was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Trey Staurheim, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)7 (-2) 15 (+2)18 (+4)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 45000 sp. 1 Masterwork Common Melee.


Social Check DCs

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