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Advanced [show]


Adelard Adley, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Adelard Adley, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His silver hair is unkempt and raggedy. His blue eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: Odo was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Odo Staurheim, Male Human Fighter 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)17 (+3) 17 (+3)13 (+1)
Skills Nature +6, Stealth +7
Senses Passive Perception 13
Languages Common, Goblin, Terran, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Nicholas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His red hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Hunter like his father before him.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Fighting, Optimist. Bonds: Nature, Military, Job, Enemies. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Nicholas Winterbourne, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, and sports empty pouches on his belt. His hair is always cut to a buzz. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: When he was but 4 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Rich, Guardian, Immigrant. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Percival Morley, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp. Bloodstone (80 gp).


Social Check DCs


Gerard Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple white line shooting up and back down, and carries spears. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Disciplined. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Gerard Branson, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Rose (70 gp).


Social Check DCs

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